I like the movement during the fight, the enemies, the way the bullets fly, and the coins floating around. The game seems pretty easy, and I got through the 3 days just fine and collected lots of coins. I’m just not sure what to do with them or what is the end goal of the game is, since after 3 days I went back to the dungeon and it kind of like started over.
Some side notes: On my second replay, I didn't talk to anyone and just went straight to the dungeon and when I came back out, there was no one to talk to, and I couldn't enter the dungeon, so I had to quit the game. Sometimes the E button shows up next to a character, but when i click E, nothing happens.
Overall, I really like the game movements, it’s really fun to run aournd and shoot the enemies, I’m just not sure if I missed something on how to “win” the game.
The flow is meant to be that you talk to one of the three interests and then you keep talking to them as the days go on. Then on the final scene the last dialogue should trigger an end scene.
Since there is time for bug fixes, maybe I can try to tweak that tonight. We changed some stuff last minute for the ghost, and I wonder if that broke the "you need to talk to someone before you can enter the dungeon each day" code restriction.
Thanks so much for playing, and especially for the feedback! Easy to miss the small things when you run through it a lot.
Out of curiosity, on the first playthrough, did you: - Talk to an interest every time you came out of the dungeon? - Which interest's path did you go down?
So I can try to recreate. Thanks sm! Edit: Ok so the fact you can enter the dungeon without talking to anyone looks like a specific glitch with the "Replay". Great find!
yes, i just remember skipping the chat after and went back in causing the issues. having a floating exclamation mark over required conversation partners could be a nice touch. good work!
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I like the movement during the fight, the enemies, the way the bullets fly, and the coins floating around. The game seems pretty easy, and I got through the 3 days just fine and collected lots of coins. I’m just not sure what to do with them or what is the end goal of the game is, since after 3 days I went back to the dungeon and it kind of like started over.
Some side notes: On my second replay, I didn't talk to anyone and just went straight to the dungeon and when I came back out, there was no one to talk to, and I couldn't enter the dungeon, so I had to quit the game. Sometimes the E button shows up next to a character, but when i click E, nothing happens.
Overall, I really like the game movements, it’s really fun to run aournd and shoot the enemies, I’m just not sure if I missed something on how to “win” the game.
Odd!
The flow is meant to be that you talk to one of the three interests and then you keep talking to them as the days go on. Then on the final scene the last dialogue should trigger an end scene.
Since there is time for bug fixes, maybe I can try to tweak that tonight. We changed some stuff last minute for the ghost, and I wonder if that broke the "you need to talk to someone before you can enter the dungeon each day" code restriction.
Thanks so much for playing, and especially for the feedback! Easy to miss the small things when you run through it a lot.
Out of curiosity, on the first playthrough, did you:
- Talk to an interest every time you came out of the dungeon?
- Which interest's path did you go down?
So I can try to recreate. Thanks sm!
Edit: Ok so the fact you can enter the dungeon without talking to anyone looks like a specific glitch with the "Replay". Great find!
yes, i just remember skipping the chat after and went back in causing the issues. having a floating exclamation mark over required conversation partners could be a nice touch. good work!