Adventure Heart
Controls
- Move with WASD
- Click to shoot
- Spacebar to dash
- E to interact
- Either die for a menu to quit or just click out of the game to leave
Story
You have lived as an adventurer for some time now... and perhaps you are ready to change your pace. You have ventured to a new town deep within the woods. You must conquer 3 days of the dungeon before the king unleashes his dastardly plan! Do you...
Enchant the Princess and risk your life to live amongst the nobility?
Or perhaps you're looking to commit to the Rebel, ready to dig your heels in and rise up to lead a new empire!

And... maybe you'd even like to -̶̧͇͉̙̱̯̥̭̩̙̱̏̎͊͐͝s̴͚̠͚̙̥͔̈̇̍͊̽̓̔̓͌̿̽͗͂̋̏͝d̷̬̥͙̭͇̙̦̣̘̰̯̑́̈́͋̏̆͘͜͠g̸̡̛̣̙̯̟̦͖͍̩̺̘̾̉͜͠ͅ-̷̨̧̢̨̩̠͕̲̹̯̈̉̒̀̑̌͆͐̄̚≠̡̙͕͕̘͚̞̳͖͈̼̦̥̘̈́̈́̏͛̈̃̅͋̒͛̊͆̕͜ͅa̶̞̝̦͔̙̾̑̔̏̇̈͋̃̇͜͜͝͝͝͝ ̵̱̦͙̭̯̯̗̠̠̤̰̜̄̔͂́͒̽=̷̼̙̭̱̅͐͠ä̷̛͓̬͕͙͂̎͋̅͘͜ͅs̷̨̢̖͔̩̜̋́̍̌̐̑̿͆͂̅͗̚͘̕͝-̶̮̙͈͔̯͉̗̺̝͐̊̐̇̓̌̐̉͌̚͜͠d̴̡̗̻͈̃̓̍=̷̢̲͍̻̈͋͆-̸̫̦͚̻͉͈̺̝̠͓͚͊͆̄̎̾͛0̶̦̹̥̬̊͗̊̒́̓̄̓̾̈́̋͒͠-̴̨̡̡̟̦͚̖̜̳̩͆̓̄͑͐͋͆͌͐̚͠3̸͉̮̮͚͔͖̭͚̟̭͓̼̰̠͎̗̼͌[̸̨̨̠̲̫̯̲͌̋̆̆͑͊̒́̓́̀̊]̵̨̭̻̼̰̮̪͔̩̈́̽̂̅̅͆̆\̸̟̪̰͈̦̘̩̮͙̔̅̃͘]̵̡̛̱̗̗͖̹͓͓̩̼̣͉̺̤͈͆̏̽͊͜ͅ2̵̯̝̥̍̒͒̄̈́̎̓͘]̸̧͍̩͙̘̭͕̳̝̪̔̌́̕̕͝\̵̨͓̬̟̦͕̖̞̘͇̊̈͋́̾̐̔̏̈́̀̌̄̏͝3̴̖̌̇̑̓͛́̊̿̏̒̈̐͘͝-̸̧̪̝̝̯̇-̶̧͔͇̜̞̗̿̊̄͋͗̋̾͆̆̚͜-̷̢̫̣̠́̈́͒͒̊͑̇̽͆̓̅͗́͝ ̷̢͇̈́̇̎͌͐̄̂̈́̍͑͆̍ and 9̸͇͆͊͛͒̈̈́̉̏̈́0̶͈͕͖̝̘̬̹̻͉̭̮̬̩̘̺̈͗̀̈̂͝8̷̡̢̛̛͇͉͙͍̲͈̙͍͉͖͎̣͚́̀̈́́̐͂͗̑̾̈́͆͜͝9̷̗͓̗̠͙̮̞͖̟̙̲̘͋̉̒́̌̌̒͑̏̋͋̕0̷̧̛̲̣̞͉̤͈̮͖̺̉͗͋͂̈́̓͊́̾͂́̏̃̄̀͘3̸͔̩̮̍͂͊̃;̷̧̨͓̹͖͖͇̇̈́̂̿͘͝'̴͈͙̩̿͂̄̾o̶̢̼̯̼̲̘̟̼̫̟̮̼̞͚͔͚̥̊͆͆̃̈́̓̑̊̂̔́̾̃̈́̕̕͝'̴̧̡̡̠͚͙̱̜͍͎͔̆̃͊̓͂͒͌̽̇̕͜͝ ̶̰̓̃̐̿͛̃͂͊͛̏̓̃͒̆̔̊̕beyond your 8̶̨̛̼̞̟͔̝͍͔̥̍͑̆̂̒̂̏̏͝9̶̨̡͈̟̾̇̏͆̄̌́̀̏́͊̌̄̈́͘͝7̸͙̣̝̱̮̩͖̟̪͓̰̯̰͍͐̒͑͐̀̽ͅ4̸̧͈̼̟̣͈̤̳̪̘̱̰̤͓̇͐̔̈́̀͊̀̓̑̋̃̽̂̀͜͠͝r̶̹̣̟̳͎̦̟̬̈̂̀̄̎̍̂̍̊͋̾̇̚͘͘͠2̶̡͇͕̥̻̩͎͎̖̖͓͕̫̮̤̈́͗̀͆͆͌̀̍͊̈̀̽̔̚͝3̸̻̪̟̩͔̳̙̟͍̭͌͗͑̓͆͊̕=̵̖̰̺̪̼̙̘̤̟̻̩͌̍̀̂́̔̉̀̏̈̍ͅ=̶̢̘̻̟͕̳͇̹̰͚̠͓̜̪̓̒͑̿̉̂͗̏́̾̒̌̑̕͜͝ͅ;̸̢͓̼̻͚̤͎̀̃̌̈́̍͒̾̉̿͋͐̎̄̕͜'̵̲̼̼̰̩̳̰̭̳̠̍̆̑̄̍̈́̈̿̑͊̀̊́̚̚͜͝p̶̧͓̯͕̅̍͜͠ͅ≠̣̓̇́̆̊̀̄͗̓̑?̵̢̝̬̼̫̖̭̳͇̣̖̰̙̟̝̭̓̎̑̊͠
Known Bugs
- The bomb UI doesn't update when you defuse a bomb. Fret not! It appears that the game code still tracks your bomb count
- On day two, when you talk to the rebel and she smiles after thinking aloud, the prompt to talk to her will show up. Don't click E! The dialogue conditionals got messed up
- The princess follows you into the dungeon. Protect her?
Credits
- Music soundtracks: https://soundcloud.com/mark-bacon-mobkinz (on team)
- Sound effects: opengameart.org
- Assets: opengameart.org (with some modification) & Kenney
- Overworld Sprites: https://evandahm.itch.io/usurper-ghoul-tileset
Engine: Unity
Game Programming: Ben & Mark of dendrosthenes
Repo: https://github.com/Dendrobyte/RiskItForTheBiscuit (Private until jam is officially over)
Published | 6 days ago |
Status | Released |
Platforms | HTML5 |
Authors | Dendrobyte, viirens |
Genre | Adventure |
Made with | Unity |
Tags | 2D, Romance, Top-Down |
Average session | A few minutes |
Comments
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I like the movement during the fight, the enemies, the way the bullets fly, and the coins floating around. The game seems pretty easy, and I got through the 3 days just fine and collected lots of coins. I’m just not sure what to do with them or what is the end goal of the game is, since after 3 days I went back to the dungeon and it kind of like started over.
Some side notes: On my second replay, I didn't talk to anyone and just went straight to the dungeon and when I came back out, there was no one to talk to, and I couldn't enter the dungeon, so I had to quit the game. Sometimes the E button shows up next to a character, but when i click E, nothing happens.
Overall, I really like the game movements, it’s really fun to run aournd and shoot the enemies, I’m just not sure if I missed something on how to “win” the game.
Odd!
The flow is meant to be that you talk to one of the three interests and then you keep talking to them as the days go on. Then on the final scene the last dialogue should trigger an end scene.
Since there is time for bug fixes, maybe I can try to tweak that tonight. We changed some stuff last minute for the ghost, and I wonder if that broke the "you need to talk to someone before you can enter the dungeon each day" code restriction.
Thanks so much for playing, and especially for the feedback! Easy to miss the small things when you run through it a lot.
Out of curiosity, on the first playthrough, did you:
- Talk to an interest every time you came out of the dungeon?
- Which interest's path did you go down?
So I can try to recreate. Thanks sm!
Edit: Ok so the fact you can enter the dungeon without talking to anyone looks like a specific glitch with the "Replay". Great find!
yes, i just remember skipping the chat after and went back in causing the issues. having a floating exclamation mark over required conversation partners could be a nice touch. good work!